I need your boots, your clothes and your motorcycle |
Most recently I have become completely obsessed with the Gears of War series.
I adore this franchise. Not in a joanie loves chachi kind of way, but more of a "M&M addiction during menstruation" kind of way, making the game a permanent fixture on my video game shelf.
Why is the game so good?
Well I'm not going to go on a tirade professing how fucking awesome the story is or how hilarious or bad ass or likable the characters are because frankly the best thing I can say of the characters is that they are entertaining and that the plot, on the shallow side of complex and certain surprise endings aside, leaves something to be desired in the drama department. Plot developments aside, the game's action is great as are the graphics and aesthetic design elements. Also, the game is really gory, which makes me tingly in places it shouldnt.
Bitches. Shotgun roll me. I dare you. |
Most complaints I hear about Gears regard the game's cover mechanic or similar in-game aspects. Now I understand if you don't like the story or characters, fine (to be honest, I think the Halo and Battlefield Bad Company characters a little on the obnoxious side) but do not knock the game play until you've really immersed yourself in the multiplayer.
They're coming for ya. They know you ate the last thin mint. |
This is what happens when you run ahead |
Many enthusiasts of other titles find this cover mechanic a cheap cop-out since it takes the guess work out of finding cover during a fire fight. Additionally many claim the mechanic hinder the speed with which one can traverse a map, evade an enemy or go in for a kill. Regarding the cop-out stance, I find it unlikely that any player would turn down a chance to know when exactly they are safe from enemy fire: I think instead that cover-mechanic haters are irritated that is takes less "skill" and less finesse to protect yourself. Any noob can pick up a controller and instantly hide in cover from a twice-prestiged level 98.
Level 2 dick gremlin who teabags you because he managed to catch you off guard |
A brief word regarding team death match, capture the flag and other player vs. player multiplayer modes. The competitive atmosphere inherent within many "battle to the death" gaming modes has a tendency to foment animosity even among members of the same team--players who may deliberately fail to aid a fellow teammate because said teammate had previously snagged a preferred vehicle, "steals a kill," or players who sacrifice game objectives to blow shit up and get a lot of kills (<--see video left). Do not misunderstand, this competitiveness--a feature which at its core remains a desirable aspect in online gaming-- is far from something that needs to stop. Rather an alternative for those who tire of 30 year old man-children sending them misspelled, expletive-rich messages after a grenade bounces and kills someone's nemesis. Also, I am not saying that Gears is bereft of poor sportsmanship. Gears has other gaming modes besides Horde and I assure you, there are plenty of rude assholes in there waiting to tea bag you. I am merely arguing that an environment with a common goal tends to detract from poor sportsmanship and is thus more likely to be fun. This is why modes with objectives (Rush and Conquest in Battlefield Bad Company 2, and similar modes in the newer Halo games and COD MW3 to name a few) are becoming more and more prevalent.
Have fun and play on!
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